About This Game Age of Gladiators II: Death League is a single-player strategy game set in 3000AD; a violent and unpredictable future where the gladiatorial games have surged in popularity throughout the known galaxy. Hire scouts to scour the planets for potential prospects – once you have recruited your gladiators through the draft, scouting, missions, trades, or waiver wire acquisitions, you will need to manage their morale and personality while equipping them for battle on the harsh combat environments of various worlds. Recruit support staff, upgrade your headquarters, collect bounties, research technologies, build your headquarters, partake in side missions, and manage the wealth and reputation of your empire as it grows each day.As your fighters win battles and increase in level, it will be up to you to decide how to focus their abilities by spending attribute, weapons, and expertise points. Compete, trade, and interact with other in-game owners as you fight through fifty-nine grueling, regular season battles in order to reach the playoffs, vying for the chance to etch your name for all eternity on the coveted Blood League championship trophy. Build your story. Build your empire.Features:Eight different species with their own specific combat bonuses and abilities.Control your gladiators with the new 3D isometric combat system, where fights can have hundreds of different outcomes. Utilize dozens of different combat styles and abilities –employ unique species abilities, combat stims that increase physical stats, and special equipment such as force fields, weapon jammers, armor shredders, nano-leeches, and more.Construct a headquarters to your exact specifications in order to maximize the efficiency of your operation. Medical bays, training centers, cloning tanks, cybernetics labs, weapons ranges, equipment workshops, and more. Gladiators are born with their own dynamically generated physical attributes (twelve in total), weapon specialties, and personalities. It is up to you to draft the best prospects from the academy, make astute trades with competing owners, or hire scouts to scour for fringe fighters on nine different worlds. As your gladiators level up, they gain points to spend on their attributes, weapons training, and expertise. Expertise allows you to build and customize your fighter according to their appropriate strengths. Weapons training allows you to specialize your gladiator with a specific weapon (pistol, carbine, or rifle for ranged sharpshooters, or 1-handed sword, 2-handed sword, or axe for melee brawlers). The physicality of your gladiators will increase or decrease with age, depending on if they are in their prime or declining.Track the progress of your recently-drafted gladiators in the Rookie League, carefully developing and preparing them for their eventual promotion to the deadly Blood League. You could have the next unstoppable superstar in your farm system!Clone dead fighters back to life or fit them with cybernetics if they are grievously wounded.Be sure the check the bounty board. An opposing gladiator in the arena may have a price on their head, yielding millions of credits in payouts if they are killed in battle.Manage your gladiators carefully – their morale, greed, injuries, fatigue, weapons training, and more must be taken into account before sending them to battle.As your gladiators gain glory from battle, they will become more widely recognized and adored by the crowds. Win enough battles and they may even get voted into the Blood League hall of fame after they retire (or die).Become a mogul outside of the arena. Purchase property for fame or businesses through which to further increase the efficiency of your operation.Purchase, recruit, draft, trade, or claim fighters off the waiver wire. Rob credit shipments, kidnap enemy fighters, assassinate your debt holders and more with the proactive mission system. Increase the odds of success by sending reliable gladiators on the mission as well. Lawfully aligned gladiators will only partake lawful missions, while criminally-inclined gladiators will assist in unlawful activities. Engage in five different branches of research: combat, medical, weapons, armor, and scouting. Search for deals on weapons, armor, combat stims, special equipment, and credit loans on the marketplace.Hire staff such as scouts, doctors, trainers, weapons techs, and armor techs to help your gladiators achieve victory. Assign your superstars or promising prospects to trainers for individual grooming; or accelerate the healing of your wounded by providing them expert medical care from your hotshot doctor.Strive to become the wealthiest individual in the known galaxy. There are quick and underhanded ways to make money, but your reputation and fighter’s morale may suffer as a result.Receive taunting messages from opposing bosses as well as various other messages from your fighters, staff members, and different characters as you progress through the game. Rename your gladiators in order to increase your attachment toward them.Bet for or against your gladiator based on the odds generated by bookmakers in-game. Fight purses and betting is based on the hype associated with each match. The greater the hype, the more lucrative the fight purse and betting market will be - but the opposition will also be tougher.Each game is dynamically generated and different each time. Play as many seasons as you want. Build your story. Build your empire. 6d5b4406ea Title: Age of Gladiators II: Death LeagueGenre: Indie, RPG, Simulation, Sports, StrategyDeveloper:Creative Storm EntertainmentPublisher:Creative Storm EntertainmentRelease Date: 21 Sep, 2017 Age Of Gladiators II: Death League Crack Activation age of gladiators 2 death league guide. age of gladiators death league. age of gladiators ii death league. age of gladiators ii death league review This game really hits home for me, it's just what I was looking for. I did get the original AoG, but for one reason or another I didn't devote as much time to it as I should have. Regardless, this game seems to offer a variety of improvements. I'll try to be concise in identifying the game's strengths.-Very relaxing environment, I can pump hours into this game and just chill.-Much more in depth game than I anticipated!-The combat is fun, and everything feels rather well balanced. Great racial abilities too!-Unique races, a nice variety of arena types and lovely backgrounds create an immersive environment.-Expand your facilities within a massive asteroid (meteor? not sure). Basically lots of unique upgrade buildings. Crucial.-Compete in an american-football-style gladiator tournament to push for the playoffs!-Hire a variety of staff members to train gladiators, heal/clone/surgery-(cyborg) gladiators, recruit, maintain gear...-Become attached to beloved gladiators, and either cry when they die or save-scum like me. Or clone their corpse.-I actually like that I can make as many save files as I wish, so I can be the ultimate save-scumming loser...-Purchase properties like hotels, businesses, etc. Grow your fame to reap the rewards.-Bet millions for or against your own fighters.-Recruit fighters from all sorts of planets, or even right out of prison! Don't have money for salaries? Buy slaves!-Participate in a "Draft" where you select from the best young academy recruits, as young as 16!-Blood gladiators fight to the death, but there is a pee-wee league of sorts for your young academy drafts to learn.Things I'd like to see added in the future:-A greater variety of weapons, armors, special items, etc.-Large gladiator battles like 10v10, 20v20...-Creatures/animals, I know it would be hard to balance considering the bipedal requirements for gladiators n such.-Environmental hazards in the arenas-Space battles in space arenas! (Anti-gravity may be hard though)-Gladiator backstories, family ties, quests, unpaid debts, etc. Though, the bounties are a nice touch!There is a lot more to this game than I am even mentioning! I would definitely recommend this to anybody that enjoys relaxing strategy-management games. The sci-fi setting is great, and I am so glad that AoG2 had the guts to revamp things in this great new setting! Overall I would give the game a rating of 9/10. I think that there are a few things that could be improved upon, but in general I really enjoy it! I will keep things updated as I go along, this is my new go to "late night relaxer" video game! Rock on!TLDR: 9/10 A few flaws but great game overall! VERY in depth, relaxing strategy management game. Good combat.. This game trumps the first in every way!. So far i put approx. an hour, and it is everything i hoped and waited for. I like the game and now i go to put more hours in it :). People like to complain without really getting into the game. Most of the negative reviews are from people who didn't play it very long. I wouldn't say it is better than the original in every way, but it definitely improves on the original a lot. I'm more interested in the Roman version that is in development, but this game has been worth the money. Honestly, if you want your hand held the entire way, it doesn't do that. If you like to discover how a game works and learn as you go, this game will provide you with that opportunity.. This is an addictive, fun, futuristic gladiator game. At its heart it is a classic sports manager game in the grand tradition of text-based football manger games of old. Essentially a spreadsheet keeping track of your players and their stats and the other teams and their stats, and number-crunching the results of games (or fights in this case) and plotting everyone's position in the league. In this sequel you get actual graphical representation of the fights, and you can also take control of your gladiators (up to 3 vs 3 in any contest) with X-COM lite style turn-based combat.I expected to find myself watching the fights play out in spectator mode, but I'm having more fun taking control. If you are looking for tactical combat alone you might find other titles out there do it better (eg. X-COM, or warband style games like Mordheim). The fun in this game is the way the fairly simple combat ties into the much deeper managerial aspects of the game - managing finances, training, healing injuries, improving your facilities, etc. Every fight has implications for your finances, your position in the league, your individual fighters development. It makes each fight importnt and really draws you in. And behind every fighter, there are tons of stats which all come into play in the arena and which you can influence through your choices as manager. In the same way plenty of people can play through season after season of football manager matches, so too could you play through multiple seasons here. It's addictive. Some concerns have been raised about long term playability once you have a set of maxed-out fighters, but I am sure the dev is looking into this - dev support appears to be excellent so far in terms of fixing bugs and addessing issues.It won't be everyone's cup of tea. If you like management sims, and have an eye for RPG style stats and figures, and you like to see the combat actually play out, you should love this. If you enjoyed the original AoG you should also love this, because everything is bigger and better. I was initially sceptical about the change to sci-fi setting, but it's fine. In fact I think it works really well.. Not as good as the first game. The roman gladiator theme fits more and the UI feels better. Combat system is kinda meh.. I reviewed the first Age of Gladiators, so I thought I would do the same for the sequel.First off - it's in space. I big change, definitely, but one that grew on me. The first one was unique for applying a management sim format to the Roman gladiator concept, and this one adds to the unexpected by blasting that combination into a sci-fi space setting. Definitely not a retread.One of the major benefits of this is the variety of species that you can use as fighters, who have different skill sets related to their biology. I think these differences could maybe be expanded (gladiator officials make it clear that only creatures with a basically human shape can participate in league fights), but there's enough there to keep it interesting. Using cybernetics to repair injured fighters, long range weapons like laser rifles, and cloning dead fighters whose genetics had them winning straight through until they got unexpectedly killed are all components of the gameplay that I certainly haven't seen in a game of this kind.Bottom line: it's an original take, like the first game in the series, but more so. It's fun to play, not too difficult and not too easy. While some of the sci-fi possibilities could be more fully explored, it's a really strong game and a welcome new spin on the gladiator management sim established by its predecessor.. 7/10Initially I didnt think I would enjoy the new Sci-Fi setting, but I was wrong.I reckon I enjoyed this more than the first game purely because its much more in depth and there seems to be alot more to do (i.e missions, research).The new system where gladiators stats increase/decrease with age is great too. No longer are there legendary 18yo gladiators running around, youngsters must be nurtured and gain experiance in the rookie league before making it.And the new league system is great too, it makes the game last alot longer as opposed to the old "beat all the other owners until they have nothing left" system, and it feels much more challenging.As with the first game, the soundtrack is great (if not a little repetative after a while)Overall, I really enjoyed, and am still enjoying, playing this game. Fans of management sims such as Football Manager should really take a look at this.I cant wait to see how the ancient Rome setting works in the new engine in the next release. Keep up the good work devs.. It's alright. Nothing more and nothing less. The combat is clunky but passable, the UI is usable but could do with some refining, and there are mechanics that could definitely be explained in more detail.. This game really had me excited. I grew up in the days of Apple ][+, and one of my favorite games on that platform was Galactic Adventures (absolutely not to be confused with the Spore expansion.) Galactic Adventures was the sequel to Galactic Gladiators. The game has a lot going for it, and a lot to discover about it. However, only 2 hours in the dominance of just having high mobility and accurate ranged fire carries over from those games from 1983. There is no real flavor to it. The AI doesn't seem to adapt, keeps throwing melee fighters at your superstud (ranked #1 and #2) rifleman and you cut them down in one turn. The various mechanics of staff, inventory, recruiting, and base-building are not difficult to overcome, at least in my short time playing it. One time (on my last playthrough), one of my rifelmen got sick so I felt it necessary to forfeit a match rather than go 3v2, but after only a couple hours I'd discovered the "winning" formula and was 10-1 with nobody dead (I wonder how people die, honestly) and a couple of level 3 guys with upgraded rifles.The inventory management system is a little janky, too.Pretty bad UI, in general. I wasn't playing this for the graphics. I expected a little bit of a challenge. Essentially, if you can get higher initiative and higher APs (either naturally, through armor, or through other inventory items) you cannot lose to melee opponents, and perhaps that's hard but it wasn't for me with just a little try. I'm returning it for now, but will keep an eye on it. Seriously have loved this sort of game since 1983, very disappointed. I assume it will improve in the future, but right now it's got serious problems.
Age Of Gladiators II: Death League Crack Activation
Updated: Mar 31, 2020
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